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TulipSummer

by Peng Han Kum

TulipSummer is a game of planting tulips! Tulips are a type of flower loved by many around the world. I tried to simulate the tulip planting experience as realistic as possible. To achieve this, I need the function of recognizing ground, it’s planted location and it’s age. I leveraged on lightship VPS to remember where the positions of my planted tulips are. I then used lightship Semantics to be able to only plant on ground and collect water. Tulips in this game grows with time. So depending on the time, the tulip would grow into different stages. In this challenge, I modded the VPS script to instantiate individual game objects instead of only once. Then I mesh it with semantics.

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